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Danton Marcellus
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Posted - 2004.02.16 20:16:00 -
[1]
Edited by: Danton Marcellus on 16/02/2004 23:18:51
Can you nerf the map already, it's damn near impossible for a corporation to hide an operation in 0.0 and if they're not big enough to handle both belt spawns and pirates they'll get chewed up and sent packing for empire space.
I have no problem with the risks of living in 0.0 in itself other than the map telling everyone and their mother where to find us, you cannot hide to avoid conflict there, thus few small corporations make it out there before their members tire of empire space and long skilltraining and leave the corporation and/or game.
Of our 10 hardcore veterans only I remain for I am Chingachg00k... 
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Danton Marcellus
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Posted - 2004.02.16 21:10:00 -
[2]
If right is right what is left is left, yes that says about as much.
This is not a thread about vague oneliners but about CCP wanting people to go out into 0.0 but at the same time making the map work against those who do.
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Danton Marcellus
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Posted - 2004.02.16 21:46:00 -
[3]
Edited by: Danton Marcellus on 16/02/2004 21:47:46 Yes 'cause that map updates so very fast... 
A reply from something other than cattle?
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Danton Marcellus
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Posted - 2004.02.16 23:17:00 -
[4]
I worry now since I'm taking heavy losses now and the map need not give me the number of belts in every single system, people present in every system but in your constellation max as well as what color frigatepants was all the rage the last hour, less is more.
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Danton Marcellus
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Posted - 2004.02.17 00:23:00 -
[5]
Edited by: Danton Marcellus on 17/02/2004 00:32:06 Try to stay on topic, getting killed due to lagging maps and local was the least of my problems. The last remaining veterans I had packed their bags as there according to them simply weren't any future for a small non-alliance corporation outside of empire space without any means of concealment.
I tend to agree but cannot see myself with any other outfit out there so I stay and hope the nerf will come before the end of my patience.
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Danton Marcellus
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Posted - 2004.02.17 01:25:00 -
[6]
They had quite a bit of patience yes, it all unravelled I guess when not even I that hadn't been killed up to that date bought the farm, the last few stubborn members working to make it happen tired.
Tell me what good all that intel really does for the gameplay.
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Danton Marcellus
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Posted - 2004.02.17 03:51:00 -
[7]
Edited by: Danton Marcellus on 17/02/2004 03:53:00 LocalHost of what, ebola? You just continue that exodus right on out of the map.
I think you fail to see how much more localized conflicts would be with the map being less powerful, an alliance sentry would actually have to set foot in any given constellation, as I suggested above, to get a readout on if there were people there and then summon the guards. Corporations or alliances claiming constellations would think twice about invading their neighbouring constellation.
I'm talking about added excitement and less 'alliance mob musical chairs thrice around the entire galaxy weekly' type deals we have now.
You tear it down either due to you being a pragmatic, content working with the tools at hand or someone in these alliances fearing change.
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Danton Marcellus
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Posted - 2004.02.17 14:20:00 -
[8]
Edited by: Danton Marcellus on 17/02/2004 14:27:29 Sure there would, you just had to actually be in the general vicinity not only in the same galaxy.
Jash, some people do things for others than themselves, if I were concerned with my own success in any way I could get it I'd be in CA now laying the smack down on the crumbling SA, joining every last bandwagon as they arrived in station.
Yet I refuse to submit to the mob and due to my conviction that alliances are bad for the game had to turn down my last remaining veterans plea for us to seek out an alliance to join for him to see any point in staying and watch a friend over some 7 months leave.
So please spare me your selfcentered rhetorics here, I base my decisions on what would promote the game I want to see, not what gets me the best deal.
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Danton Marcellus
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Posted - 2004.02.17 15:27:00 -
[9]
Edited by: Danton Marcellus on 17/02/2004 15:49:07
If you had bothered to visit the Idea Lab some instead of being busy being such a self-righteous ass to actually come up with some good ideas to improve the game you'd seen such a thread there by me posted several months ago. Board regular Vel Kyri among others testified to it, so no, you're wrong again.
A nerfing of the map would mean a potentially more dangerous time for me, it would also mean I would have means to hide out in 0.0 for an extended time if I played it smart, so it really cuts both ways in that respect.
Me getting killed was again not the topic, that topic was about the Local lagging, not the map being overpowered, it lagged too but that wasn't the concern of that thread and me getting killed isn't the concern of this thread so please stop this wholesale bakery thing you're doing with all my recent threads.
I almost don't dare post anything in the Idea Lab now about corporate offices or that will end up being the raisins in this proverbial cookie you keep offering me. Then I recall you not visiting that forum and therefor cannot include this into your flat dough of assumptions.
Went and dug the thread up for you Jash, I think you can safely venture into the Idea Lab now with me having told you what to expect there.
Better put a link here.
On a curious note my frigate is called the Nerfbat. 
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Danton Marcellus
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Posted - 2004.02.17 16:36:00 -
[10]
If they will not patrol their region to find those trespassing then the region isn't theirs to hold as they clearly doesn't control it.
Now they have it too easy, should they keep logs on what members did what in what system even easier still to spot and disrupt people trespassing regions away inside their gluttonous claim.
Sure you can avoid them by jumping to the safespot, logging and then play with alts the reminder of the day as the huntingparty stay in that system and kill NPC while waiting for you to log back on. This isn't a way to get around it for small corporations and doesn't exactly promote fun and diverse gameplay, this is playing the game less and spending more time logged off than anything.
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Danton Marcellus
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Posted - 2004.02.17 16:50:00 -
[11]
Edited by: Danton Marcellus on 17/02/2004 16:51:55 You're reading into it what you want, I want there to be less information for the fresh alt, less information about the next constellation over so that people actually have to take a risk moving into an area or get scouts to check it out and not have it all given to you on creation, it's like buying a pre-scraped lottery ticket frankly.
Not being able to see great distances also means you'd have less time to react to danger approaching and alliances with wellstructured sentry patrols would eventually get close enough to catch wind of you.
The nerfing of the map would promote more conflict not less as more people would move into 0.0 and them getting a taste of it and make themselves at home out there will lead to them considering it just that, their home and be willing to defend it at some point.
I just can't get how you fail to see the benefits of having less information thrown on you for no good reason but to sell you short of some real hands on experience.
Why would I give it a rest, it's you who have no arguments on why it should remain the same but the classic conservative mantra 'it's always been this way'.
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Danton Marcellus
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Posted - 2004.02.17 19:17:00 -
[12]
I can't decide which one was the most non-post of those two.
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